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The Traitor God Paperback – June 5, 2018
“Epic fantasy meets hardboiled noir, with a foul-mouthed, seen-it-all narrator you won’t soon forget.” —Barnes & Noble Sci-Fi & Fantasy Blog
After 10 years on the run, dodging daemons and debt, reviled magician Edrin Walker returns home to avenge the brutal murder of his friend. Lynas had uncovered a terrible secret, something that threatened to devour the entire city. He tried to warn the Arcanum, the sorcerers who rule the city.
He failed.
Lynas was skinned alive and Walker felt every cut. Now, nothing will stop him from finding the murderer. Magi, mortals, daemons, and even the gods—Walker will burn them all if he has to. After all, it wouldn’t be the first time he’s killed a god.
- Print length432 pages
- LanguageEnglish
- PublisherAngry Robot
- Publication dateJune 5, 2018
- Dimensions5.12 x 1.22 x 7.72 inches
- ISBN-100857667793
- ISBN-13978-0857667793
The chilling story of the abduction of two teenagers, their escape, and the dark secrets that, years later, bring them back to the scene of the crime. | Learn more
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Editorial Reviews
Review
—Anna Stephens, author of Godblind
“From the frantic opening page, The Traitor God grabs you and doesn’t let go. Facing Gods, monsters, and a magic elite that wants him dead, Edrin Walker’s return to Setharis is a noirish romp packed with action and laced with black humour, and marks Cameron Johnston as a real name to watch in the epic fantasy genre.”
—Neil Williamson, author of The Moon King
“Cameron Johnston is an exciting new voice in fantasy. His writing has a dark sense of humour and his debut is bursting with imagination and wonders. Fantastic stuff!”
—Stephen Aryan, author of the Age of Darkness trilogy
“High magic and low lives collide in The Traitor God, one part street-level procedural and two parts an urban magic apocalypse, this is fantasy walking tall and carrying a big stick.”
—Gavin G Smith, author of Age of Scorpio and The Bastard Legion
“Visceral and gripping fantasy, horribly and hugely enjoyable.”
—Anna Smith Spark, author of The Court of Broken Knives
“The Traitor God by Cameron Johnston is part murder mystery, part detective story, and all fantasy that’s full of magic, shady villains and even shadier heroes. A hugely enjoyable tale and definitely a 2018 debut to look out for. Marvellous stuff.”
—Edward Cox, author of The Relic Guild Trilogy
“Classic sword & sorcery with a wickedly blood-soaked grimdark twist.”
—Peter McLean, author of Priest of Bones and the Burned Man series
“Epic fantasy meets hardboiled noir, with a foul-mouthed, seen -it-all narrator you won’t soon forget.”
—Barnes & Noble Sci-Fi & Fantasy Blog
“I’m looking forward to seeing who and what Walker kicks in the balls in the sequel. If you enjoy clever gray characters, gritty but interesting worlds, and creepy magic, this book is for you.”
—Fantasy Hive
“There’s a wonderful coarseness and vivacity to the world Johnston has created, and the magic and monsters featured are as horrific as they are fascinating. The finale is truly epic, and about as thrilling as they come.”
—Alan Brenik
“This is a tightly written, believable world, one which will make you sit up and take notice. It’s not pretty, by any means, but it’ll seep off the page and into your pores. It's snappy, tautly written prose kept me turning pages until far too late in the night.”
—Sci-Fi and Fantasy Reviews
About the Author
twitter.com/camjohnston
Author hometown: Glasgow, UK
Excerpt. © Reprinted by permission. All rights reserved.
Ten years.
Ten wretched years spent fleeing daemons and debt, reduced to a vagabond with little more than the clothes on my back and a set of loaded dice. Every week brought different taverns, different faces, and none that cared if I died in a ditch. The same old scams day after day, blurring into a dreary endless mass as I kept two steps ahead of the unnatural beasts that stalked me. I was a hollow man clinging to existence for a single purpose. It was a price I was more than willing to pay.
I stared into my ale-cup and wondered what had become of my old friends, the very reason for my exile. Concentrating on Lynas’ presence in the back of my mind, I felt his comforting warmth pulsing through the Gift-bond that irrevocably linked the two of us. We were more than friends, and more than family; we were part of each other. He was still alive, though a hundred leagues between us had reduced our magical bond to a single thread of sensation that offered no further insight. The deal still held – my exile kept Lynas, Charra and their daughter Layla safe and healthy. It was all that kept me going.
As I did on every anniversary of my flight from home, the great city of Setharis, I lifted a cup in their honour. I drained dregs as sour as my mood and thumped it down on the rough table, a splinter jabbing my finger. The wood was battered and scarred, every bit as worn down as I felt. Come the morning I’d be glad to finally see the back of this dingy tavern and tedious town of Ironport. I teased the sliver of wood from my skin and sucked at the bright bead of blood, the fiery savour of magic bursting on my tongue, expanding my senses.
A hint of burning reached my nostrils: pitch, woodsmoke, and something more unpleasant that tickled the back of my throat. It wasn’t coming from the tavern’s kitchen. The docks perhaps? I squinted at the door to the street and wondered if I should step out into the night air and take a look, but then the serving girl drew my full attention, weaving towards me through a clamouring crowd of dusty and drink-starved miners just off the last shift in the iron mines.
“Here you are, m’lord,” she said, setting a steaming bowl of stew down in front of me. She flashed a coquettish smile and batted her eyelashes in what I could only assume was meant to be an alluring manner; or perhaps she had something stuck in her eye. Her gaze lingered over the ragged scars that cut from the corner of my right eye to my jaw and trailed off down my neck, intrigued by their unspoken tale – which was how it would remain. Some stories are dangerous.
“Thank you, lass,” I said, already feeling the fuzzy warmth of alcohol spreading from my belly. I was pleasantly tipsy rather than drunk, but the night was young yet and I wasn’t here for anything so insipid as pleasant – no, I was trying to drown the thought of yet another year bled out in the gutters. I slid my cup towards her. “More ale. Keep it coming.”
The high and mighty magi of the Arcanum had beaten it into us that no magus should ever get drunk, but I never had given a rat’s arse about their stupid rules. They might rule Setharis but they did not rule me. Once those arrogant bastards got their claws into a magically Gifted mind like mine they never, ever, let go, and they would be hounding me still if I hadn’t taken great pains to fake my death. A bucket of my blood, a lot of magic, and a masterwork of deception was a small price to pay to get them off my back. If only my daemons were as easy to fool.
From the other side of the tavern, old Sleazy glared at the serving girl with his one remaining eye, bald and scarred pate beading with sweat as he hefted a barrel of ruby ale into place behind the bar. She hastily collected my empty cup, favouring me with another smile before scurrying off back to the kitchen.
She wasn’t dissuaded by my scars, overlooking the ugliness because of my fine clothes and a pouch fat with coin. I was ostensibly a good catch, and she was still young and pretty enough to think herself destined for something more exciting than a life of drudgery in a grimy little mining town like Ironport. She wasn’t to know that I was a liar and a killer, or that my pouch held mostly copper bits. She couldn’t know that in Setharis the name Edrin Walker would cause folk to slam doors and trace symbols in the air to ward off evil.
I shuddered. Best avoid thinking about home, of deals, dead gods and daemons, and force myself to ponder better things. Safer things. I watched the bloodied sliver of wood burn in the flame of my table candle – it really wouldn’t do to leave any trace of my magic here. My pursuers could track me by such things, which is why I used it so rarely.
The girl hurried back with another cup of ale – a better brew than I’d paid for – before moving on to serve a table of rowdy, drunken sailors bandying rumours of missing ships and Skallgrim sea-raiders pillaging villages up and down the coast. Sailors were wont to exaggerate, and their fanciful tales devolved into wild rumours of kidnapped children and blood sacrifice, nothing I hadn’t heard a hundred times before about the tribal savages from across the Sea of Storms.
I ignored their wagging tongues and watched the girl. I wasn’t about to disabuse her of any fanciful notions on my last night in town, to ruin my only chance for a little fun; with my itinerant lifestyle it was in short supply. Sleazy turned his gimlet glare on me and I looked away. That sour bastard’s single eye held as much malice as any ten normal men could muster. The tavernkeep was not so easily fooled. He must have been pleased when a couple of overdue ships finally docked, ready to carry me away from his shitty little tavern in the morning.
I was sat in a corner of the rundown shack, eponymously titled Sleazy’s Tavern, swilling ale and chowing down on the special stew, trying to figure out what the slimy grey lumps of surprise meat actually were, when somebody kicked open the door and hurled in a lantern. It exploded against the wall, flaming oil showering drinkers and setting the rush floor-mats ablaze. People screamed, tearing at burning clothes and hair. Wood that had soaked up untold years of spilt alcohol eagerly took light, black smoke billowing through the tavern.
Coughing and spluttering, smoke stinging my eyes and burning my throat, I snatched up my pack and shoved a dirt-smeared miner out of my way as I bolted for the door. I got out a split-second before the panicked and heaving mob behind me blocked the only exit to the street in a frantic attempt to claw their way out of the inferno all at the same time. Those at the back would die choking if they were lucky, burning if not.
I sensed the attack a moment before blackened steel came swinging through the smoke towards my face. I ducked and an axe crunched through the skull of the unlucky sap behind me. A bearded Skallgrim raider in chain and furs, his shaven head tattooed with angular runes, snarled and yanked at the weapon embedded in the corpse blocking the doorway. Head still down, I charged, ramming my shoulder into his belly. He lost grip of his weapon and stumbled, falling to one knee. I wasn’t a great fighter, but even I knew that only fools gave their foes time to think. I booted his raised knee and it crunched inwards. He fell onto all fours and I stamped on his weapon-hand, grinding down. He howled in pain as small bones popped beneath my heel.
I thought he was done and tried to make my escape, but he had other ideas. He grabbed hold of my belt with his uninjured hand and hauled me closer. I tried to pull away but the press of bodies behind me made that impossible. He launched himself forward, jaw clamping down on my crotch. Shitshitshitshit – it wasn’t the first time somebody had swung an axe at my face, but nobody had tried to bite my cock off before! In drunken panic a trickle of magic squirted through my flesh, strengthening muscles. I smashed my fist into the raider’s face and his teeth lost their grip. My knee snapped up to break his nose with a crunch of bone and cartilage. He went down hard, shaved head cracking off the cobbles. The protective runes inked into his scalp didn’t seem to help much as my boot rammed into his face, once, twice, then again for good measure, leaving it a toothless cavern – that biting bastard was finished now.
I frantically checked my crotch. I was all there. Fortunately he had just eaten linen. These Skallgrim were cracked in the head – I was all for fighting dirty, but trying to bite a man’s cock off was just plain wrong.
A half-dozen people scrambled out behind me, wheezing for air and hissing in pain, their legs and backs blackened and blistered. A handful more crawled out into the muddy street, hair and clothes smouldering. The rest were dead or dying. The sulphurous reek of burnt hair was vile enough, but the fetor of burning human flesh made me gag: that sweetly putrid coppery stench is so thick and cloying that it is more like taste, and not something you ever got used to, or forgot.
The Worm of Magic had uncoiled inside my mind and was begging to be unleashed, promising to extinguish my panic. Magi had never determined if the Worm was real – the urgings of a living magic wanting to be used – or an imaginary personification invented to explain magic’s effects on the human body, but in any case the seduction to use magic was a palpable need, and the more you used it, the more holes the Worm ate through a magus’ self-control. Like a leaky bucket riddled with woodworm, sooner or later most of us gave in and let the magic flow. That was the beginning of the end – there was no patching over holes in self-control if the entire bottom of the bucket fell out. I fought down its urgings to open my Gift wide and let the sea of magic beyond flood through unchecked – when you’ve had magic-sniffing daemons snapping at your heels for ten years it tends to make you wary about advertising your presence, and I’d already been stuck in this dunghill town too long for comfort thanks to those missing ships.
Even lying low, traces of my magic lingered in bodily excretions and the shadow cats would scent it sooner or later, when they eventually got close enough. Their nose for magic was far more sensitive than any human, even the vaunted Arcanum sniffers. The daemons had been hunting me ever since I fled Setharis, were still stalking me long after everybody else thought me dead, forcing me to constantly move from place to place to ensure the damned things didn’t get close enough. By cart, boat and constant subterfuge I had mostly managed to stay two steps ahead. Now I needed to find somewhere well-lit, somewhere safe from prowling shadow cats. Despite the dangerous delay, thanks to the many streams around Ironport I should still be safe – the things couldn’t abide running water – but paranoia had kept me alive thus far.
The serving girl lay face down in the mud, sobbing, her dress burnt onto her back. I stepped over her and squinted into the night, trying to figure out what was happening, which way to run.
It was chaos. Smoke and running battles filled the street. Fire had spread from Sleazy’s Tavern to the adjoining houses but the smelters and smithies had been left intact. Screams and the clash of steel pierced the night as Ironport militia leapt from their beds to repel the raiders. In the smoke and darkness it proved impossible to tell how many were attacking the town. I’d been due to embark on the first ship out in the morning and it was bloody typical they’d chosen to attack the night before I sailed.
I looked out to sea. Ah, cockrot. By the light of the broken moon I glimpsed a dozen more Skallgrim wolf-ships pulling up onto the wide shingle beach, red crystals set into snarling, bestial prows catching the firelight and flaring bright like daemonic eyes. They disgorged bellyfuls of hairy axemen, who charged straight towards the centre of town. Towards me. They were desperate to join the battle before others claimed the best loot. They were accompanied by a shaman in an antlered deer-skull mask. I was no Arcanum sniffer but even I could sense the unfocused magic leaking from him, marking him as strongly Gifted but untrained. He was one of the halrúna, the spiritual leaders of the Skallgrim tribes that ranked above war leaders and tribal chiefs.
The shaman began wailing, harsh voice undulating as he slit his palm with a knife and shed blood in a circle across the pebbled shore, the beginnings of some vile heathen ritual. Drums beat in the night as yet more ships approached the beach, the heavy, primal booming infecting the townsfolk with fear.
Somebody limped up beside me. It was old Sleazy, an iron-bound club held in his scarred hands. He stared at the Skallgrim, jaw working but no sound emerging. Then he spat at his feet and hefted the club, looking as if he expected me to fight by his side.
“Sod that,” I said. “You’re on your own, pal.” With that limp, there was no way Sleazy would be able to escape and I wasn’t about to tangle with any Gifted heathen, however weak his magic. This town was already doomed and I wasn’t going down with it. Heroism could get a man killed.
I raced for the docks. With any luck the sailors were preparing to make a run for it. I rounded a corner and caught sight of the ships. Sailors swarmed over the rigging of a decrepit Setharii caravel and our sleek Ahramish merchantman, readying both to set sail. For once my luck had held. I was glad that I wouldn’t have to lay low in the sodden bowels of that rotting caravel, hugging the coast of Kaladon south to Setharis; me, I was heading out across the Sea of Storms to the librocracy of Ahram in the distant lands of Taranai. I loathed the sea, but any destination that wouldn’t get me killed was better than home.
Shouts and screams rose over Ironport as the raiders overwhelmed the militia and began wholesale butchery. I could sense the tiny sparks of magic that were carrion and plague spirits flocking to the town, invisible mindless mouths drawn to feed and breed on the magic released by spilt blood and death.
The greasy, rancid reek of blood magic filled the air, and with it the wince-inducing shriek of the Shroud tearing, like the metallic screech of a knife across a plate to the magically sensitive. The world cried out in pain as its protective magical skin was punctured by the power of human sacrifice. The Skallgrim’s corrupt shaman opened a portal to alien realms far from this one and ravening daemons crawled through the wound, ripped from their lairs in the Far Realms, other worlds distant and wildly different from ours but every bit as real. Most did not have a Shroud to guard their unfortunate and deadly inhabitants from abduction and domination by blood sorcery.
The burning debris of another wolf-ship floated nearby, the handiwork of an Arcanum pyromancer standing on the deck of the caravel, flames crawling up his bare arms. I grinned, glad that the magus was heading the other way – there was always a small chance the magus might know a name and face as reviled as Edrin Walker’s. Hah, I was safe.
And then the vision pierced my skull. Lynas’ terror surged in through the Gift-bond and I saw through his eyes:
“Help!” Lynas scrambles over the rain-slick cobbles, pounds on another crude door, the stench of blood and smoke all around him. “I need help!” Splinters from the rough wood prick his flesh but he ignores the pain, pounds all the harder. “Let me in, curse you!” He slams his shoulder into the door, but it barely shakes.
No answer, just a dog barking in reply. But then nobody in the slums of Docklands is going to open their door to a stranger at night, not if they know what’s good for them. He’s all too aware of that, but it’s not like he has any other choice. He keeps trying to reach his old friend Walker through the Gift-bond, to somehow warn him in case he doesn’t make it, but with his stunted Gift he knows it’s likely impossible. He’s no magus and has no way to even know if it works.
Clickclick, clickclick, clickclick…
Lynas spins, heart thudding. A daemon glitters in the moonlight, crystalline, many-eyed, scuttling towards him down the alley like a spider made of knives, its limbs all straight lines and jagged cutting edges. With just enough of the Gift to sense the otherness of the creature, Lynas can tell it’s not native to Setharis, not even to this world. And he knows it’s been sent to tear him to pieces.
They’ve found him.
Product details
- Publisher : Angry Robot
- Publication date : June 5, 2018
- Edition : New edition
- Language : English
- Print length : 432 pages
- ISBN-10 : 0857667793
- ISBN-13 : 978-0857667793
- Item Weight : 14.1 ounces
- Dimensions : 5.12 x 1.22 x 7.72 inches
- Book 1 of 2 : The Age of Tyranny
- Best Sellers Rank: #1,041,642 in Books (See Top 100 in Books)
- #4,565 in Urban Fantasy (Books)
- #5,242 in Dark Fantasy
- #9,330 in Epic Fantasy (Books)
- Customer Reviews:
About the author

Cameron Johnston is a Scottish writer of fantasy and lives in the city of Glasgow in Scotland. He is a member of the Glasgow Science Fiction Writers' Circle, loves archaeology and mythology, enjoys exploring ancient sites and camping out under the stars.
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Learn more how customers reviews work on AmazonCustomers say
Customers find the book well worth reading with intriguing plotlines and fast-paced action, featuring great characters and an interesting magic system. However, the writing style receives mixed reviews, with some praising it while others find it choppy, and the pacing is criticized as unexciting.
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Customers find the book highly readable, describing it as brilliant and fun to read, with one customer noting it's a page turner.
"...and the tension, the last hundred plus pages are an immensely fun roller coaster of crazy. SPOILERS AHEAD...." Read more
"...The first... 80 percent of the book is an incredible piece of work. Awesome character development, intriguing plotlines and relatable characters...." Read more
"...It's like a gritty dime store comic book from the 50s, but with great prose and heart, which I think is what the writer was going for...." Read more
"...at the Mark Lawrence or Miles Cameron level...but close enough for a good read." Read more
Customers enjoy the plot twists of the book, describing it as fast-moving and filled with action, with one customer noting its wonderful grimdark fantasy elements.
"...thing is it’s all against the backdrop of a fantasy world with some unique and cool features...." Read more
"So this is an odd book. It moves along at a quick pace right up until the final act, at which point it kind of unravels...." Read more
"...This book is fast paced without being rushed, and somehow balances a gritty magic detective feel with some really high scale action...." Read more
"...No major surprises, (ok maybe one or 2 here or there) with a nice steady buildup to the finale...." Read more
Customers appreciate the character development in the book, with one customer noting that the main character has a dark sense of humor, while another mentions that the supporting cast is very interesting.
"...Fun characters, cool magic, crazy stuff all around? Count me in for book two." Read more
"...Awesome character development, intriguing plotlines and relatable characters. And then comes the final act...." Read more
"...The main character is incredibly likable and the supporting cast are all very interesting...." Read more
"The characters have just enough depth to get you interested, the world building and magic systems explained in a subtle but insistent manner that is..." Read more
Customers appreciate the magic system in the book, finding it interesting, with one customer noting that it is completely integrated into the physical world.
"...I loved the way that magic is completely part of the physical world, down to the use of wizard poo (yes, wizard poo) as fertilizer that ensures the..." Read more
"...Things I liked World building - Sanderson level Magic system - has consequences Heros - faulted and flawed..." Read more
"...He inserts descriptions of the world's history, its magic system, and the political conflicts in a very natural way. He shows rather than tells...." Read more
"...The story is great, there is humor, an interesting magic system and a world which feels real...." Read more
Customers have mixed opinions about the writing style of the book, with some finding it good while others describe it as hastily written with a choppy style.
"...on the other hand, is probably the most consistent and well-developed I’ve ever read...." Read more
"...This book is not explicitly YA but is perilously close to the edge. The characterizations and story arc definitely hew close to the trope...." Read more
"...this transition from procedural to epic as a way to introduce readers to his fantasy world...." Read more
"...Really well written story. Good job Cameron! Can’t wait to read book 2." Read more
Customers find the pacing of the book unexciting and dull, with one customer noting it takes time to get rolling.
"...And then comes the final act. Without spoiling it's overlong, poorly paced and honestly does not fit with the scope of the rest of the book...." Read more
"It was needlessly and descriptively crude at times, which distracted from the tale...." Read more
"It took a minute to get rolling as it set up characters and world, plot and players but once the s**t hits the fan the story is unrelenting!..." Read more
"...A fantastic debut from Cameron Johnston, I'm eagerly looking forward to the next in the series." Read more
Top reviews from the United States
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- Reviewed in the United States on June 21, 2018There’s a lot to love in Johnston’s debut novel, the first in a duology. Most of all, after about two-thirds of the book spent in winding up the machinery and the tension, the last hundred plus pages are an immensely fun roller coaster of crazy. SPOILERS AHEAD.
What’s not to like about city-eating Eldridge monsters, insane gods, heroes and anti-heroes pulling their bacon out of the fire at every turn, villains with the unstoppable determination of the Terminator, and always the risk that everyone will just go sliding right off the map into madness? The best thing is it’s all against the backdrop of a fantasy world with some unique and cool features. I loved the way that magic is completely part of the physical world, down to the use of wizard poo (yes, wizard poo) as fertilizer that ensures the food independence of a city of a million people.
Fun characters, cool magic, crazy stuff all around? Count me in for book two.
- Reviewed in the United States on July 20, 2019So this is an odd book. It moves along at a quick pace right up until the final act, at which point it kind of unravels. The first... 80 percent of the book is an incredible piece of work. Awesome character development, intriguing plotlines and relatable characters. And then comes the final act. Without spoiling it's overlong, poorly paced and honestly does not fit with the scope of the rest of the book. This felt like a book 2 ending leading up to a hugely climactic book three. The first 80 percent of the book is well worth the final act though.
- Reviewed in the United States on May 3, 2020In fact I am only here writing a review because I am looking for something the same and thought amazon may recommend something similar if I visited the book page. I was surprised to see it didn't have many reviews, so here it goes. This book is fast paced without being rushed, and somehow balances a gritty magic detective feel with some really high scale action. The main character is incredibly likable and the supporting cast are all very interesting. I felt very satisfied when I finished this book and ever more satisfied when I finished book 2. If you're looking for Robert Jordan type immersion this book probably isn't for you. If you're looking for a character that's completely immoral in a world that's laughably evil to the point of being funny this isn't for you either. It's gritty, not dirty. It's also action packed, but not military fantasy. It's like a gritty dime store comic book from the 50s, but with great prose and heart, which I think is what the writer was going for. He succeeded, and if you judge the book on what it is it's a solid 5 stars. I would highly recommend.
- Reviewed in the United States on August 31, 2019The characters have just enough depth to get you interested, the world building and magic systems explained in a subtle but insistent manner that isn't obtrusive.
No major surprises, (ok maybe one or 2 here or there) with a nice steady buildup to the finale.
While not the best fantasy I have read, it is far from the worst.
Some of the dialogue during the middle of carnage and mayhem seems somewhat out of place...but maybe if I was a Magus I too would be able to talk history calmly while a city burned.
4 stars is a decent rating....a 3 star review is more accurate...but I DID enjoy the book.
Not at the Mark Lawrence or Miles Cameron level...but close enough for a good read.
- Reviewed in the United States on May 30, 2020Fair warning: I didn't like this book. That doesn't mean it's garbage, and it doesn't mean you can't like it yourself. But I'll touch on the expectations I had and how those expectations were not met, so if as a reader you have similar expectations, you can get a fair judgement about this book based on criteria that might be more meaningful to you than what other reviewers may offer.
I like my fantasy stories to be really gritty. Not necessarily "dark" but with more maturity of plot and depth of characterizations. I sometimes read books that are somewhat in the YA category ("young adult" ... i.e., written explicitly for younger readers with more youth-oriented aspects of story along with less complex writing overall), but in general I do not favor YA material. This book is not explicitly YA but is perilously close to the edge. The characterizations and story arc definitely hew close to the trope. That is to say, if you discount the specific details of place/name/system of magic, it's not a particularly original storyline.
The main setting is a society, a city-state, that is governed by a council of wizards rather than the more common fantasy monarchy/tyrant/emperor. Okay, that's a slightly different take. The mage population effectively has a caste system where skill and magical ability determine what kind of job and how much privilege you have. The wizards rule over the normies. The author set up the ruling class as a kind of meritocracy, but provided no mechanism for actual governance. They control the city but don't seem to actually govern it. It's a harbor city but they don't allow free movement between the harbor zone (described as rough/poor/dirty like any typical fantasy story poor quarter) and the main city. Then how do they keep their economy going since they are almost purely a trading nation, hence the harbor as a trade center should be one of the most critical and important sectors of the state? Strike one, can't believe the setting because it simply could not exist as described.
The main character keeps flip flopping between being an ineffective wimp and a badass which is simply because the author can't seem to develop a realistic personality for him, so events occur and the character is bent to fit the scene. And every style or type of characterization is another generic trope that has been created and explored across dozens if not hundreds of other stories by other authors, so is entirely and grossly unoriginal as a personality and character overall. We have a major character who is the owner and 'madam' of apparently the best most desirable and most successful whorehouse in the city. We get her backstory ... how she grew up as an orphaned wild child in the slums and grew into a smart, rich and powerful businesswoman. And since she's not a mage, she did all this as a lower class resident thieving and whoring in the dirty underbelly of society ... and it's an impossible scenario. Strike two, can't believe the characterizations because they are poorly done copycats and paper cutouts of preexisting templates.
Strike three was simply the combination of those weaknesses ... you know the phrase 'the sum is greater than the whole'? It's like that ... taken alone those issues might've been overcome, but together they overwhelmed any sense of cohesion that no amount of suspense of disbelief could handle.
Overall ... if you are a fan of YA but want a little more 'edginess' this might do the trick for you. If you like fantasy along the lines of Xanth novels, this might be too much for you. It is not particularly gritty, although it can be dark at times with gruesome violence. The characters are somewhat shallow and fairly inconsistent, the settings are mostly unrealistic and illogical. While it's not the exact opposite of the 'grimdark' genre, it definitely has more in common with Piers Anthony than with Mark Lawrence.
Top reviews from other countries
- John W SiskarReviewed in Germany on June 12, 2018
4.0 out of 5 stars Great Book!!
The Traitor God sucks you in from the beginning and holds you to the end. A broken protagonist brings you into a world where magi have all the power, and the rest are left to make their way as best as they are able. While most magi hold themselves aloof from the world, the protagonist has managed to keep himself in touch with them all, despite having more than a few problems of his own.
In a classic story of revenge, the protagonist is just trying to figure out what happened to his closest friend. Be ready in this book for our poor protagonist to go through hell and back to try to find out what he wants to know.
The world is beautifully crafted, with great depth that leads the reader to realize how deeply Cameron has delved into his own imagination. The magic system is wonderfully realized, being both powerful but having deep consequences. The book itself is dark, feeding into the realities and consequences of a world where magic exists.
In all, I highly recommend reading this. For a first book from an author, I found it to be incredibly well written. If you need a new book, this is the one.
- Lazy DaiReviewed in Australia on September 30, 2022
5.0 out of 5 stars Excellent grimdark series-starter
Edrin Walker has returned to the city of Setharis after living in exile for ten years, driven by the need to avenge the murder of his best friend. While he is a powerful mage there are several obstacles in his path – not only is he being pursued by a pack of supernatural creatures who can detect him if he uses his Gift, his personal Gift (the ability to control minds) is strictly prohibited within Setharis on pain of death. The main obstacle, however, are the gaps in his memory concerning the events around the time he left the city - one of the five gods of Setharis was killed and the others have not been seen since. He suspects that all these events are connected, and he must solve the mystery before one of his many enemies catch up with him (and some of the gaps in his memory include who is friend and who foe).
If you enjoy fast-paced grimdark fantasy with snappy dialogue, a host of great characters in varying shades of grey and a morbid sense of humour this one is for you – I haven’t enjoyed a series-starter so much since The Red Queen’s War and I bought the second book before I’d even finished this one (a rare event for me).
- AlanReviewed in the United Kingdom on March 6, 2023
5.0 out of 5 stars Absolutely awesome.
Damn, that was so bloody good, dark, and grimalicious. Cameron Johnston's epic fantasy debut book The Traitor God from his Age Of Tyranny series is so fast-paced and action-packed with magical battles, the magic on display in this book will blow your socks off. A world full of monsters, demons, gods, shawdow cats, and big ass titans. Cameron Johnston has created a fantastic dark world for fans of grimdark or dark fantasy to get lost in, with compelling, morally grey characters with fantastic depth, amazing worldbuilding, and a plot that sucks you in from the beginning and holds you to the end. The main protagonist, Edrin Walker, is a powerful magician, a god killer, who has been on the run for the last ten years dodging daemons and debt. When being pursued by a pack of supernatural monsters, he sees his best freinds murder through a bond they share magically. On another continent and helpless to do anything, witnessing every detail and his murderer, Edrin Walker will return home to his city of Setharis and risk everything to avenge his friends death. It's absolutely brilliant, now for the second book, God of Broken Things, very highly recommended...😁🖤🗡💥
- Arindam DuttaReviewed in India on October 22, 2018
3.0 out of 5 stars Not so exciting...never builds up.
I founf it pretty average. Not much world building. Never gets you into a high. Won't remember it for long.
- Eric JacksonReviewed in Canada on January 3, 2019
5.0 out of 5 stars Amazing book, can't wait for the next one
Read it in one day! I bought the next book immediately, disappointed to see it's releasing in June. I was looking forward to reading the next book in the series immediately